Text Adapters
Used by text references to update text on UI components
Create Your Own Text Adapter
// HNSTextAdapter_ThirdParty.cs
using SickscoreGames.HUDNavigationSystem;
using UnityEngine;
public class HNSTextAdapter_ThirdParty : MonoBehaviour, IHNSTextAdapter
{
public void SetText(string text)
{
Debug.Log(text);
}
}Last updated