> For the complete documentation index, see [llms.txt](https://sickscoregames.gitbook.io/hud-navigation-system/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sickscoregames.gitbook.io/hud-navigation-system/getting-started/installation.md).

# Installation

## :package: Import Asset

Import HNS into your existing project or start a new one. If you‘re updating from a previous version, it might be necessary to delete the old folder before you import the package.

You'll find all package contents within the folder *Sickscore Games* > *HUD Navigation System*.

## :zap: Quick Setup

{% hint style="info" %}
The built-in *Quick Setup* is the most simple way to get started with HNS.
{% endhint %}

You'll find the *Quick Setup* in the Unity main menu:\
\&#xNAN;*Window* > *Sickscore Games* > *HUD Navigation System* > *Quick Setup Window*

Simply assign your Player Controller (the Transform, which represents your player) and your Player Camera (in most cases, this is the main camera). The Quick Setup will do the following tasks automatically for you:

1. Adds mandatory scripts to your player controller and camera
2. Creates a new GameObject with the *HUD Navigation System* component
3. Adds the *HUD Navigation Canvas* prefab to your scene

![](/files/-M6LHC_0BvzMFr_aPI5S)


---

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