Component Info
Map Profiles - Overview
Map Profile
Map Profiles store the rendered (mini)map texture as well as it's corresponding map bounds. To create a new Map Profile, you have to use the Map Texture Creator.
Custom Layers
You can add Custom Layers to any Map Profile, which you can access by code at runtime.
Custom Layers can be used to include custom logic to your (mini)map, such as day/night mode, cave systems, heat maps, etc...
Settings
Name: Enter a unique name, which will be used to access this layer in code
Texture: Assign your custom layer texture. Make sure it has the same dimensions as the map texture!
Enabled: If checked, the custom layer is enabled and can be accessed by code.
Code Example
Toggle a custom layer's visibility by pressing the "F" key.
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