HUD Navigation System
  • HUD Navigation System
  • Getting Started
    • Installation
    • Example Content
    • Support / Feedback
    • FAQ's
  • HUD Navigation System
    • Component Info
    • Settings
  • HUD Navigation Canvas
    • Component Info
    • Settings / UI References
  • HUD Navigation Element
    • Component Info
    • Settings
    • Element Settings
    • UI Prefabs
    • Events
  • Scene Manager
    • Component Info
    • Settings
    • Scene Configurations
  • Map Profiles
    • Component Info
    • Create Profiles
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  • Element Settings
  • Copy Settings

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  1. HUD Navigation Element

Element Settings

Component configuration options

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Last updated 5 years ago

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Element Settings

If you plan to create a lot of elements of the same type (e.g. item pick-ups), it's a good practice to use Element Settings to share your settings between multiple elements and change them at a single place.

The settings of the Element Settings asset are identical to the settings of the HUD Navigation Element component. You can find the .

To create new Element Settings, right click in your project window and select: Create > Sickscore Games > HUD Navigation System > New Element Settings

Copy Settings

It's easy to create an Element Settings asset from an existing HUD Navigation Element. Simply create a new Element Settings asset and assign the GameObject with the existing HUD Navigation Element component to the Copy From field and click on Copy Settings. All existing settings on the Element Settings asset will be replaced!

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